Wow! These are great! I have seen these in several different phases now. I think the only thing I'd like to see to top these off, Mike, are some atmospheric effects. Smoke, haze, ash, atmospheric lighting, etc. At any rate, these are lovely!
These are great. I love the saturated colors and the rendering is gorgeous. My only crit would be everything looks to clean and orderly. -Ray
I wanted to add a more detailed list of suggestions for these images Mike. With the street scenes - I think they need more debris and damage to the streets and building exteriors. These craters are about what a 1000-2000lb bomb would create which can (and regularly) do level buildings and sometimes entire city blocks in Iraq. It would help to see more upturned chunks of pavement and exposed ruptured pipes under street. More scorching and pitted holes on exterior of buildings where chunks of steel and cement smashed into the walls… *All* the glass would be blown out too... Maybe throw in some upturned cars, mail and newspaper boxes with paper scattered about. I see a street light laying in one of the craters.... It's more likely that it would be blasted away from the explosion and hurled down the street or imbedded into the debris of the building than simply collapsing in the hole. The remaining street lights would be bent over or fallen away from the blast center. Also the concussion from blasts that could knock holes this big in solid concrete would likely have knocked out power and completely collapsed some of the surrounding buildings giving a nice cross section view of the interiors with plumbing and conduit still poking up from the debris. In the flames it would be good to see little bits of fluttering embers of paper and upholstery and thicker black smoke from the gasoline burning off. take it for what it's worth. I just wanted to elaborate on my 'clean and orderly' comment.
I agree, I especially love the colors and contrast you are getting.I don't have the crazy technical critique that Ray does but there are 2 things that stand out to me.On the first one, the flames are getting very "tendril-ey" and don't quite feel like fire shapes.On the second one, the depth is messing with my head, the holes in the ground are so hot and bright that the or pushing themselves forward as if they are in the foreground. I wonder if there is some solution that would convey depth a little more.
I love them both. I love the second one for the dramatic angle and I like how you had the office desk showing on the top floor. As for the flames, I thought you knew that you were making them tendrily because that's your style so I have no critique.
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