Tuesday, June 14, 2011


A sketch I did for a project recently. Thought I'd post it just to give Skuntch something new. What's happened to everyone these days? Ever since NetDevil closed, I've given up joining a game company in Colorado. I'd have a hard time guessing where people went, given the lack of companies. Maybe if Trumbull builds his studio, otherwise I'm looking at other ways to become a permanent resident. Cheers.

Wednesday, March 2, 2011

Oh, Skuntch! Thee I Miss...

It's been a LONG while since I posted on the ol' Skuntch blog, so I thought I'd put up some stuff - a couple actual Sketch Lunch sketches (since I've been Skuntching somewhat regularly again) and a couple personal drawings from mid-last year. I see someone has done some sprucing up around here (Ray?). Looks lovely. I hope the extended Skuntch fam is doing well.

Thursday, February 24, 2011

TESV: Skyrim - Gameplay Trailer

Here's the debut of in game footage from the project I've been working on for the last 2+ years! We have an incredible team and here is the proof! The footage seen is a mere glimpse into what's to come. Many more surprises are in store for the fans...:)

Make sure you listen to this with good audio setup/headphones and crank it up to 11! EPIC!

Friday, February 11, 2011

TESV: Skyrim: Concept Art

Newly released concept art in high resolution!

This one actually covers quite a few bases. I originally began this one as a simple concept painting of a bear but I decided to spend some time after hours developing an entire scene to pitch a few ideas on wildlife encounters in the game and duel wielding weapons. Luckily Todd was excited by this idea as it had never been done in an Elder Scrolls game before and he felt it was time to give it a go.

Tuesday, February 8, 2011

Video: Art of Skyrim

 This was released a couple of weeks ago on Game Informer's site but it's all over youtube now so I feel like I'm not scooping them anymore by featuring t here for a little more shameless self promotion...:) Ok, before you watch I have to talk about the fact that I don't speak in the video at all. To be honest it was a little awkward since I think the PR person was overzealous in controlling the message by not allowing me to be mic'd. My presence was essentially reduced to prop.  Ah well, I can't complain too much as all the art featured in this video is mine. Hope you enjoy:)

Sunday, January 23, 2011

TESV: Skyrim: Concept Art - Time Lapse Painting

Hi everyone! Here's some new stuff to show! This is an example of a paint-over, painted by yours truly. A paint-over is the process of taking a screen-shot from the game and painting directly on top of it to visualize how to improve a scene. It's a bit of the reverse of traditional concept art but it falls square within the job description and it happens more than you might think. The next time you're cruising around the different concept art sites, keep in mind that many of the pieces your seeing are not necessarily 'from scratch' but are collaborative pieces done with level designers and character artists to support the end product. It's a bit of different beast than illustration. 

I recorded this back around Christmas 2009 using Camtasia and painting in Photoshop. I'd frequently stop and start the recording to make the clips more manageable in the editor so you may see a couple of dramatic jumps where I forgot to hit the record button:)

Friday, January 21, 2011

Monday, December 13, 2010

Skuntch needs some love

So I'll do my best.

I had the opportunity to go to a 'Comic Camp' in October and study under Svetlana Chmakova. There were two other groups studying uner Paul Pope and Craig Thompson as well.

To say the least, it was a life changing experience.

So ever since I've been sketching up a storm and working on confident line. ( And comic submissions)
Other wise, I'm still Freelancing like mad.
So here's a sampling:

Hope all is well with you guys!

Monday, July 19, 2010

July 2010 Life Drawing part 1

Here is a sampling of life drawing from earlier this month. These are 3 - 10 min drawings except for the first which was a couple of hours. Conte crayon on newsprint. I kinda butchered the top one when I started drawing over it with white Conte. I should have left well enough alone. Ah well...:)

More to come later this month...

Ship poster - old concept

Another non-figure study. I did this quite awhile ago, a concept poster for a small television production company wanting to pitch a Discovery-style series. I personally don't like Prismacolor as a serious medium, and I think this was the only thing I ever did using colored pencils. The irony is it was such a good show concept, another company 'borrowed' the whole thing. The research was fun. This was also before the digital age had matured, so I'm toying with taking it into Painter and giving it more punch, especially the water.

Figure Update

This looks like a figure work blog lately! Lots of nice stuff all around though.

Here are a few of my recent digital figure works.  I feel as if i'm getting better about making conscious pallete decisions and enhancing what I see rather than just being 100% representative.  I still think i've got a lot of work to do on my edges, and I really need to focus on tightening things only where they need to be tightened.

Gotta Have a Hook Challenge

Hi all, ol' Duder's got a lot of irons in the fire. Recently I've been participating in an open art challenge put on by WotC art director Jon Schindehette on his blog Art Order. It's been a lot of hard work and a lot of fun. Here is the assignment brief:

Setting - A cavern
Characters - A Male Dwarf Fighter and a Hook Horror
Scene - The dwarf has just delivered a mighty smack to the hook horror and knocked it backward through a stalagmite and/or stalactite.
Details: The dwarf is wearing heavy scale mail armor. Wielding a warhammer and a heavy shield.

These are the thumbnails I started with: I chose number 3 as it felt the most dynamic and engaging to me: 

Here is the B/W drawing and value study that will serve as the foundation to the final painting:

 Next will be the final color phase coming up in the next couple of weeks.

Saturday, June 26, 2010

Life Drawing - Gesture Drawing

Who would've thought the Maryland/DC area had quite a thriving art community? I suppose it makes sense when one thinks about it for a minute. I'd never given much thought to Maryland until the weird idea of moving here reared it's head my way. Anyway, that said I'm making it a point to go to life drawing every week these days. Not only is it refreshing, it's *vital* if one is going to continue progressing to the next level. Montgomery College in Rockville has a great community of artists and models that meet on the weekends to do Short and Long pose drawing/painting sessions. I'm sticking to Gesture drawing right now to loosen up. I look forward to becoming more involved in the coming months. Here are some highlights from June 2010. These are all roughly 5-15 min Gesture drawings. Sorry about the poor image quality. I have no lighting rig or image stabilization available to me in the foreseeable future.