This is what occupied most of my time last year. A really cool game that will never be made! Ah well, that's how it goes in this biz. I still get to draw fun stuff. Those that know me know this is quite a departure from what I'm used to doing but what a great way to stretch those muscles. I don't think I was terribly successful in getting the style like
Rafael Colanzo and
Bobby Pontillas. Those guys breath this stuff and it's brilliant. It just doesn't come that naturally to me but I had fun trying. These were some of the better ones...
Snabbit! Snapping Rabbit. Wouldn't it be nice if everyone had an evilometer?
I kinda like this one but if I had it to do over again I would redraw those monkeys. I can't stand the way I drew them. They look like the fell out of some stoner comic from the late 60s. Bah!
Thumbnail process for the Bulkhead contraption...
What could be a more refreshing pick-me-up after fighting hordes of mechanical monsters?! Why a fruity beverage of course!
A gouache-y looking vista...
Bulkhead schematic... This guy was fun for me. It took a lot of back and forth to finally come to this design but it works well I think. The whole thing is controlled by a single ships wheel with a small horde of monkeys pulling levers and ropes to work the arms and legs!